
The big news out of the Folkman apartment this past week was the finishing of the first (and second) draft of our first feature spec! Looking back on its history, the basic idea came up around March of last year I think and I didn’t seriously start writing it as a feature until January of this year. (The plan was that Nick and I would both write our own features and then exchange them after the first draft to revise. I think we abandoned this around page 65 of my script.)
So what have I learned?
1. Get the hell away from wherever you live. Up until this past month, I think I did most of my writing either in my bedroom or living room-area. Sometimes this would yield good stuff, but most of the time it felt like I was fighting against my surroundings and/or the internet.
What say you, William Monahan?
One thing which is bugging me recently is working on a computer, because for all the convenience and speed, you’re trying to work on a machine which is also a communications center and a newspaper and a television and a magazine and a movie theater and also you’ve got your music on it.
I can’t do anything about the computer thing (I write in notebooks, but I still transcribe it to the comp), but we do make it a habit now of writing in public places. For whatever reason, it keeps me focused on what needs getting done and, most of the time, there isn’t internet so I don’t have to deal with that. Also, if I write where I’m living, I am often tempted to just put off writing to make a sandwich.
2. Outline. In some cases it’s worth it to just write a scene to see where it takes you, but a lot of the time it’s necessary and beneficial to outline. You can catch a lot of big problems early on and as you get more in depth, you’re able to see the smaller ones before you get into the nitty-gritty of actually writing the scene. I more or less just try to get the story beats across in my outlines and elaborate where needed, but there’s no method for it. Aronofsky is apparently a big fan of grafting the outline onto the hero’s journey. I might try it for my next feature.
3. Write what you want to see. You’d think this would be common sense but it’s surprising how often you can just write yourself into a hole and think to yourself, “What am I doing? I’ve seen all of this before a million times?” Always write for yourself because then you’re able to bring out something genuine. Scratch your own itch.
So what’s next? Gonna register that script, get some notes from people, revise some more, and hopefully we can get it on some desks. As for other projects, we’ve got some stuff we’re dusting off and some new stuff that’s exciting, for us.
Maybe we can actually shoot something soon. That’d be cool.








